Posts tagged ‘Binding’

How To Create A ListBox with CheckBoxes (or RadioButtons) In Silverlight 3

To set the scene: You have a ListBox that is being populated by some collection and you want the user to scroll through the ListBox and either check a bunch of things or check one thing. Basically, you want a list of checkable items. If this is what you’re trying to do, this is the tutorial that lets you do it without any code… simply by applying a style to your ListBox.

Download finished tutorial: ListBox With CheckBoxes (or RadioButtons) Project in Silverlight 3

Go here to see the final result.

First, you should know right off the bat that this tutorial is for Silverlight 3 only. It uses a data binding functionality called RelativeSource binding that isn’t available in earlier versions of Silverlight.

OK… to start out, right click on your ListBox and go to:

Edit Additional Templates –> Edit Generated Item Container (ItemContainerStyle) –> Edit a Copy…

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Name your new template and Blend will generate the default ItemContainerStyle for the ListBox.

Split up the grid so that there is room for your CheckBox or RadioButton. I’m going to put mine on the left, set HorizonalAlignment and VerticalAlignment to “Center”, reset the Content property" and make the whole thing twice as big by setting the RenderTransform X and Y to 2.

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If you’re really picky about making sure that your CheckBox is centered appropriately, change the Width and Height to “16”.

OK… so we’ve got the CheckBox in there, but it doesn’t really do anything. So let’s set the binding so that it works. Sadly, Blend doesn’t have an obvious way (that I can see) of setting a RelativeSource binding, so just type this into your CheckBox (or RadioButton):

IsChecked="{Binding RelativeSource={RelativeSource TemplatedParent}, Path=IsSelected, Mode=TwoWay}"

This binding will make it so that when the user selects or unselects an item, the CheckBox or RadioButton will reflect this decision. Similarly, when the user checks or unchecks the CheckBoxes or RadioButtons, the selection will reflect these actions.

Now, we just need to make sure our selection option on the ListBox reflects our interface choice. If you’re using CheckBoxes, make sure that your ListBox SelectionMode is set to “Multiple” or “Extended”.

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If you’re using RadioButtons, it needs to be set to “Single”.

And you’re done! You can now set any ListBox to hold a list of checkable items simply by assigning it this ItemContainerStyle.

CheckBoxRadioButtonExample

And you should have something that looks and acts like this.

Binding To Attached Properties (like Grid.Row, Grid.Column, Canvas.Left, Canvas.Top, blah.something, etc)

I recently spent a couple hours trying desperately to bind a TextBlock to the Canvas.Left and Canvas.Top properties for a project I’m working on. My binding looked like this:

 {Binding ElementName=MyElement, Path=Canvas.Left, Mode=Default}

Couldn’t do it. I tried bloody everything to get this thing to work, but it wouldn’t do it.

Then I found this post on binding to attached properties, which is apparently what you call a property that is written as

<TextBlock Canvas.Left=”100
      Canvas.Top=”100
      Grid.Column=”1
      Grid.Row=”1
      Grid.ColumnSpan=”1
      Grid.RowSpan=”1“ />

Forgive the redundancy… I’m trying to write this post so that anyone who is having this problem can find the solution.

So the correct binding (the one that works for me, anyway) is:

{Binding (Canvas.Left), ElementName=MyElement}

It works.

Why? I have no idea.

Just passing it along.